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Nyu Kaminari
Ministry of War Amarr Empire
0
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Posted - 2013.09.23 08:48:00 -
[1] - Quote
I am Thinking this:
Convert the Tier 3 BS hull into a PvP marauder. There are no tech II versions as of yet. Use this hull with the bastion modules and whatever bonuses CCP uses in correspondence with the community.
+7.5 % extra armor amount per level of marauders to Amarr and Gallente tier 3 Hulls +7.5 % extra shield amount per level of marauders to Caldari and Minmatar tier 3 Hulls
This is under the assumption that these ships will be fielded in large fleets with logistics 
Abbadon Hull: -10% Damage to overheated energy weapon and all armor modules per level of marauders.
Rokh Hull: -10% Damage to overheated hybrid weapons and all shield modules per level of marauders.
Hyperion Hull: +10% to the control range and tracking speed of sentry drones per level of marauders.
Maelstrom Hull: + 5% to agility and velocity per level of marauders.
ROLE BONUS: Able to use Bastion Modules. (The effects of the modules should be changed depending on the Hull.)
//Please feel free to add constructive criticism or help elaborate on this Idea if you like it.\\ 
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Nyu Kaminari
Ministry of War Amarr Empire
0
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Posted - 2013.09.24 17:51:00 -
[2] - Quote
I know I have wrote along these lines previously but, it is undeniable that what the community previously wanted for their marauders were changes to make them more battle-worthy then their faction and T-1 counterparts. For this reason alone, the current marauders should be tweaked imo and not twisted between PVE and PVP.
Giving additional medium or low slots to be in line with the Tier 3 fittings for BS would solve a lot of complaints by it' self . of course power grid changes provided look very promising as well as any CPU adjustments that may be needed along with capacitor. It has allowed for example: The paladin to actually fit it's Tach's along with a better repairer & MWD / MJD.
I may be wrong here by suggesting this, however, many many players have been upset with the web bonuses claiming that a higher tracking speed or adjustments to missile bonuses are a must. (drones usually destroy what a Marauder cannot). Because of this, I do not think a web bonus is a necessity at all on the Tier 2 hull whatsoever.
Tank is also a much discussed issue for the current marauder set up. T2 resists or local rep bonus? I suppose that is the toss of a coin if introducing another mid or low slot. seeing as how both of them in conjunction with one another might cause tank unbalancing for missions but would protect people far more in low/zero space.
That is just for the current hulls though and like so many advanced ships (Assault ships, Heavy assault ships, Command ships Ect.) I am thinking it is a MUST HAVE to make a side-by-side marauder which operates a little differently from the PVE counterpart. Both should receive different bonuses when using the bastion module and for as much power as they may gain with that additional high slot, they must also be willing to suffer the consequences of operation.
This can still be versatile and fun. The BM's just have to work properly in order to separate them from any other BS out there.
P.S. gotta work on the tractor beam issue to make it better or get rid of it completely. (Noctis) |

Nyu Kaminari
Ministry of War Amarr Empire
1
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Posted - 2013.09.25 15:48:00 -
[3] - Quote
I am ready to be giggled at here but, why the hell not? 
99.5% Reduction of the power grid needs and 50% CPU reduction of the needs of Capitol Tractor Beams !!??
200+ KM pull range? Someone is getting mad! :P
Aside from that, I'll explain what little logic I have on this and why I think it should be there.
*Loot mission objective wrecks before those snotty little ninjas get there when you are using a sniping set-up. (You are a marauder pilot. You've earned it.)
*Shove all your pretty little wrecks into a nice pile so you can drop your shiny Noctis on top of it with 8 Salvager II's
*Make people rage in large gangs when all their floaty valuables drift away from their corpsicle at mach speed.
*keeping that CPU high so that people are not so inclined to use all 4 of them (post-bastion)
*Still makes the Noctis relevant due to it's salvaging bonuses and not every noctis pilot will have a marauder
*Keeps it's full effectiveness during 1 or even 2 uses of the MJD
*Because I am weird |
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